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DCC Bridge
Anonymous1762943992
01-24 14:36
Model Name
flower pot 3d model
Tags
props
game asset
stylized
Prompt
Create a completely empty, reusable flower pot designed for gameplay mechanics in a horror-comedy game. The pot must be hollow inside with no soil, plants, or decorations, allowing the player to place seeds into it, water it, and grow special plants over time. The interior should be clearly visible from above, with enough depth to visually support different stages of plant growth. The shape should be simple and neutral so it can be reused for many plant types. Avoid any built-in details that imply a specific plant. The rim should be wide and clean to prevent clipping when plants grow larger. The pot should scale cleanly in Unity without stretching textures or breaking proportions, allowing it to be used for small desk plants or large greenhouse specimens. The base should be flat and stable so it can be placed on tables or floors. No drainage holes, no soil, no props — completely empty interior. Geometry should be low-poly and optimized for real-time use, with a PS1-inspired aesthetic and readable silhouette. Material should be simple and neutral (plain ceramic, clay, or dull plastic) so the pot does not visually compete with the plant growing inside it. The model should be exported as a single object with clean transforms, centered pivot, and correct scale for use in Unity. Provide a simple inner rim to help snap plant prefabs into place.
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