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Medieval Pasture Hex Tile 3d Model: Create A Detailed 3D Board Game Hex Tile Representing Medieval Pasture Terrain A | Tripo AI

medieval pasture hex tile 3d model

Prompt

Create a detailed 3D board game hex tile representing medieval pasture terrain as a GLB asset. Hex geometry: regular hexagonal prism where all six sides are equal length and all interior angles are equal (regular hexagon). Circumradius 1.0 unit, tip-to-tip 2.0 units, flat-to-flat 1.732 units, side length 1.0 unit. Orientation: pointy-top hex layout with vertices toward +Z and −Z and flat edges parallel to the X axis. Origin/pivot: hex center at (0,0,0) in XZ. Y=0 at the bottom face so the tile sits on the ground plane. Height: base thickness ≤0.2 units (recommended 0.12). Terrain elevation low for tabletop readability. Terrain: medieval pasture terrain with gently uneven grassy ground, soft earth patches, small stones, a few scattered shrubs, and several sheep grazing on the tile. Include tufts of grass and natural variation in the pasture surface. Sheep should be fully modeled in 3D and placed naturally on the terrain. Style: realistic medieval fantasy tabletop terrain.

4K·v3.1-20260211

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