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Anonymous1773620435
03-16 00:37
Model Name
cybernetic husk 3d model
Tags
character
rendering
realistic
Prompt
Create a detailed 3D model of a damaged cybernetic humanoid inspired by Mass Effect husks. Only generate the upper half of the body including the head, shoulders, arms, ribcage, and a long exposed mechanical spine extending downward from the torso. Do not generate legs or hips. The figure is crawling forward and dragging itself across the ground using its arms. Both arms reach forward as if pulling the body along the floor. Elbows slightly bent, shoulders hunched. Hands are humanoid with slightly pointed claw-like fingers, but not long or exaggerated. The anatomy should remain mostly human in shape. The head is a humanoid skull with cybernetic implants and glowing eyes. The ribcage is exposed and partially mechanical, with visible ribs, cables, and internal biomechanical structures surrounding a circular cybernetic core in the chest. A segmented mechanical spine made of exposed vertebrae and cables extends from the lower ribcage and trails behind the torso.
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