
six-armed horror 3d model
Create a detailed full-body 3D horror game creature: a tall, emaciated humanoid floating above the ground, with exactly six arms, three on each side. Each arm has elongated proportions, sharp elbows, and a skeletal hand with five long, claw-like fingers. Spread the arms apart so every limb and hand is clearly separated from the body. The creature wears a long, severely torn black overcoat with recognizable lapels, weathered buttons, ripped sleeves, exposed stitching, and frayed fabric edges. Its uneven coat tails trail backward as if suspended in an invisible wind. The coat should look like heavy, aged black cloth, not armor. Its bald head has pale ash-gray skin, sunken black eyes, hollow cheeks, and a sinister, expressionless face. Tilt the head slightly downward. Two thin legs and bare, pointed feet hang beneath the coat. Use realistic anatomy, detailed skin, and physically based materials with rough black fabric. Preserve a clear, menacing silhouette from every angle. Include a f
4K·PBR·v3.1-20260211









