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Anonymous1769197510
07-15 23:06
Model Name
skeletal horror creature 3d model
Tags
creatures animals
creatures animals game asset
creatures animals game asset realistic
creatures animals realistic
game asset
game asset realistic
realistic
skeletal
Prompt
Create a detailed full-body 3D model of the skeletal horror creature in the reference image. Preserve its oversized cracked skull, sharp teeth, deep eye sockets, exposed ribcage, curved spine, narrow pelvis, hunched posture, long arms, oversized skeletal hands, elongated fingers, and large curved claws. Use realistic, aged bone with cracks, chips, scratches, dirt, and darker cavities. Keep the anatomy readable and the silhouette recognizable from every angle. All bones, fingers, claws, arms, and legs must be clearly separated with no fused or overlapping geometry. Place the creature in a neutral A-pose suitable for rigging: head facing forward, arms slightly away from the torso, hands open, claws separated, and feet firmly positioned. Create clean, watertight geometry suitable for sculpting, retopology, animation, and game development. Single creature only. No environment, pedestal, clothing, armor, weapons, flesh, text, or additional objects.
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