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DCC Bridge
gabrielignaciosanchez99
04-05 15:23
Model Name
full-body character 3d model
Tags
animation
animation realistic
character
character animation
character animation realistic
character realistic
full body character
realistic
Input
Prompt
Create a full-body 3D character model based on the provided reference image. The reference image shows only the head and upper torso. You must accurately preserve the identity, facial features, hairstyle, and proportions from the image. Generate the missing parts of the body (torso, arms, hands, legs, feet) in a coherent and realistic way that matches the character's style, age, and proportions. Pose requirements: - Default neutral T-pose - Arms fully extended horizontally at shoulder height - Palms facing down - Legs straight and slightly apart - Symmetrical and balanced stance Style: - Maintain the same artistic style as the reference (realistic / stylized depending on input) - Clean topology suitable for animation - Proper anatomical proportions (no distortions) Clothing: - Extend clothing naturally from the visible upper body - Keep consistency in materials, colors, and design Technical requirements: - Game-ready mesh - Clean geometry, no holes or broken limbs - Correct limb proportions - Centered pivot, facing forward (Z+) - Neutral expression Important: - Do NOT change the face or identity - Do NOT generate extreme poses - Avoid extra limbs, deformations, or asymmetry - Ensure arms are not intersecting the body Output: - Full-body character in clean T-pose - Suitable for rigging and animation
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