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Anonymous1766228645
01-18 12:55
Model Name
head and neck 3d model
Tags
character
rendering
realistic
Input
Prompt
Create a full-Create a high-resolution, photorealistic 3D human head model that matches the provided reference image exactly. Generate ONLY the head and neck — no body, no shoulders, no torso. The character is a young teenage girl with natural, realistic facial proportions and a soft oval face shape. She has medium warm brown skin with subtle natural skin texture, visible pores, and gentle color variation — no smoothing, no plastic or stylized look. Facial features must match the reference precisely: dark brown eyes with natural eyelids, realistic eye depth and spacing; natural eyebrows with soft thickness and realistic hair flow; a medium, softly shaped nose with a smooth bridge; natural lips with a neutral, relaxed expression; accurate cheekbone placement, jawline, chin shape, and facial symmetry exactly as seen in the reference. The hair must match the reference exactly: black hair, pulled straight back into a low ponytail, clean and tight near the scalp, with a natural hairline, subtle baby hairs, and realistic strand breakup. Hair should have realistic density, correct direction flow, and natural roughness, not glossy, not stylized, not clumped. No artistic interpretation of hairstyle — replicate the reference hair shape and volume precisely. Include a natural neck connected to the head, matching skin tone and anatomy from the reference. No shoulders, no clothing, no accessories. Use neutral studio lighting, straight-on head orientation, and accurate head scale. Topology must be clean and suitable for sculpting, rigging, and realistic rendering. Materials must be physically based, with correct skin shading and hair response. Do not stylize. Do not beautify. Do not exaggerate. Do not change age, face shape, hairline, or expression. The final result must look like a direct, faithful 3D reconstruction of the reference image head, suitable for professional production use.body realistic 3D human character that matches the provided reference image exactly. The character is a young teenage girl with a slim, natural body type and realistic human proportions. She has medium warm brown skin, a soft oval face, dark brown eyes, natural eyebrows, and a neutral calm expression with no makeup. Her black hair is pulled back into a low ponytail with a natural hairline and realistic hair texture. She is standing upright, barefoot, with feet flat on the ground. Her left arm hangs naturally by her side. Her right arm is raised, elbow slightly bent, palm facing upward, fingers relaxed and gently curved. Her head is slightly turned toward the raised hand. She is wearing a simple knee-length dusty pink dress made of matte linen or cotton fabric, with three-quarter sleeves, a high waist seam, and natural fabric folds. The dress has no patterns, logos, or accessories. The model must be photorealistic but not stylized, with accurate anatomy, correct proportions, clean topology, and physically based materials. Skin should have natural texture and subtle color variation, not smooth or plastic. Cloth should have realistic thickness, gravity-based wrinkles, and matte shading. Do not stylize. Do not beautify. Do not exaggerate features. Do not change pose, clothing, age, or facial structure. The result should look like a direct 3D reconstruction of the reference image, suitable for professional rendering, rigging, or animation.
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