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Anonymous1764694994
12-02 21:28
Model Name
centipede 3d model
Tags
centipede
creatures animals
creatures animals game asset
creatures animals game asset stylized
creatures animals stylized
game asset
game asset stylized
giant centipede
stylized
Input
Prompt
Create a full-length 3D model of a giant centipede inspired by the Amazonian Scolopendra, in the semi-realistic stylized style of the game Grounded. The centipede must be extremely long, fully straight, with a uniform thickness along the entire body, and each body segment should be slightly rectangular or square in shape, like armor plates, not rounded. Do not taper or round the body. Head details: – Broad, armored head plate shaped like a smooth, slightly squared shield – Two large, sharp mandibles with visible serration – Long segmented antennae extending forward – Small, stylized eyes, symmetrical, well-defined, not just dots – Mouthparts clear and exaggerated in Grounded style, face geometry should be clean and readable Body details: – 20+ large, thick, slightly rectangular chitin segments, uniform thickness – Each segment clearly separated, hard edges, smooth shading – Legs long, thin, pointed, slightly exaggerated in curve – Tail end tapered only slightly but maintains rectangular armored look – Colors: brown to dark reddish chitin, subtle gradient, light gloss – Surface: stylized insect armor, hard, geometric, clean, not slimy General rules: – Heroic/stylized proportions like Grounded creatures – Avoid hyper-realism; simplified, clean chitin plates, squared geometry for body – Game-ready, clean topology, symmetrical, straight body, neutral T-pose equivalent – Ensure full body length is shown, straight and uniform – No background, no base, only the creature Negative prompts: “short body, tapered body, thin body, round body, bent, curled, foreshortened, messy face, blurry face”
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