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Anonymous1771306524
02-17 06:02
Model Name
orange cat 3d model
Tags
creatures & animals
animation
realistic
Prompt
Create a fully rigged, animation-ready 3D model of an adult orange domestic short-haired cat with realistic feline anatomy and natural proportions. The model must be production-quality and optimized specifically for expressive animation and performance. Modeling Requirements Clean quad-based topology Proper edge flow around shoulders, hips, spine, neck, and face Extra deformation loops around joints (shoulders, elbows, knees, hips) High-detail facial topology supporting complex expressions Slight asymmetry for realism Separate geometry for teeth, tongue, claws, and eyes Textures & Shading 4K PBR texture maps (Albedo, Normal, Roughness, Specular, AO) Subsurface scattering on ears, nose, lips Realistic nose leather texture with micro-detail Paw pad texture with subtle wear Glossy amber/golden eyes with corneal bulge and tear line High-quality groomable fur or strand-based fur system with correct growth direction Full Animation Rig Body Rig IK/FK switchable front and hind legs Reverse foot setup for natural paw roll Shoulder blade movement system (scapula sliding) Flexible spline-based spine with stretch capability Neck with multi-control articulation Fully controllable spline tail rig Toe spread and claw extension controls Stretch and squash options (optional, subtle for realism) Clean hierarchy and animator-friendly control shapes Advanced Facial Rig (Performance-Ready) Include both bone-based controls and blendshapes/morph targets for maximum flexibility. Eyes Independent blinking Squash/stretch eyelids Pupil dilation Eye aim control Subtle eyelid follow Brows & Forehead Brow raise/lower Inner and outer brow control Subtle forehead compression Nose & Muzzle Nose twitch Whisker pad movement Cheek compression Snarl control Mouth Jaw open/close with natural hinge arc Lip curl (left/right independent) Smile/frown shapes Tongue rig (multi-joint with curl control) Visible gums and teeth Ears Independent rotation Flattening Twitching micro-movements Animator-Friendly Features Clean, intuitive control rig Zeroed-out controllers in default pose Clear naming conventions Pose library ready Expression presets (neutral, curious, relaxed, alert, playful, irritated) Optimized for walk, run, jump, stretch, grooming, and subtle acting shots Performance Focus The cat should be capable of: Realistic quadruped locomotion Subtle emotional acting in close-ups Dynamic physical movement (jumping, landing, arching back) Expressive facial animation suitable for storytelling
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