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DCC Bridge
stepancovmaxim952
12-22 16:57
Model Name
curved road 3d model
Tags
game asset
game asset realistic
grassy
nature environment
nature environment game asset
nature environment game asset realistic
nature environment realistic
realistic
terrain
Prompt
Create a game-ready 3D environment based on the reference image: a modern divided highway running through flat countryside farmland. The scene includes two carriageways (multi-lane each direction) separated by a wide grassy median, long gentle curve into the distance, asphalt road surface, white dashed lane markings, solid shoulder lines, reflective roadside posts, and a metal guardrail on the left side. Surroundings: large green fields, low grass shoulders, minimal trees, big open sky. Add a few power line pylons and poles far on the horizon for depth. Road geometry requirements: Use modular road pieces: straight, gentle curve left/right, shoulder, median, on-ramp/off-ramp optional. Correct lane width and spacing, clean topology, optimized for realtime. Include simple collision and clean pivots for snapping modules. Landscape requirements: Large flat terrain with subtle elevation noise; grass shoulders and field ground. Use tileable PBR materials for asphalt, painted lines, gravel shoulder, grass, farmland. Add roadside decals (tire marks, slight dirt at edges) sparingly. Optimization / LOD: Keep assets lightweight and suitable for games. Provide LODs for roadside props (posts, guardrail, pylons). Textures: PBR set: BaseColor, Normal, Roughness (or ORM). Asphalt should be slightly rough, not glossy; painted markings slightly brighter and cleaner.
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