
wooden floor 3d model
Create a game-ready 3D floor model, not a single flat plane with a texture. The floor must be built from individual long wooden planks, each plank being a separate piece of geometry. The planks should be approximately 120–180 cm long and 18–22 cm wide, creating the look of a real hardwood floor. The lengths should vary naturally so the seams do not align in straight lines. Use a staggered brick-like pattern where the end joints are offset randomly. Each plank should have a small bevel (2–4 mm) on all four edges so light catches the borders and gives depth. Leave a very thin gap between planks (1–2 mm) to clearly define each board without looking exaggerated. The planks should not be perfectly identical. Slightly vary the width, length, height (1–2 mm), and rotation (less than 0.5°) to create a handcrafted, cozy appearance while remaining clean and stylized. The wood is light European oak, using warm honey and caramel tones with subtle variations between boards. The grain should be
4K·PBR·v2.5-20250123








