3D Workspace
Home
Assets
Affiliate Program
Sign up/Log in
?
Upgrade
DCC Bridge
Anonymous1776663137
04-20 09:09
Model Name
football player 3d model
Tags
character
game asset
realistic
Prompt
Create a game-ready 3D football player in neutral T/A pose, low-mid poly, clean topology, fully riggable humanoid. Model MUST be modular with strictly separate meshes AND material slots for: Shirt, Shorts, Socks, Shoes, Skin, Gloves (GK), Bib. Each layer must be independently toggleable and removable. Do NOT merge any layer with the base body. Gloves MUST be a completely separate mesh worn over the hands, not part of or fused with the skin/hand geometry. They must overlap the hand slightly like real gloves and be removable without affecting the hand mesh. UVs must support dynamic textures. Shirt must include dedicated UV areas for front and back numbers. Bib sits above shirt without clipping. Clear hierarchy naming. Pivot at feet. Unity/Unreal ready. Avoid shared materials.
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!