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DCC Bridge
Anonymous1776663137
04-20 08:50
Model Name
soccer goalkeeper 3d model
Tags
character
game asset
realistic
Prompt
Create a game-ready 3D football player in neutral T-pose, low-mid poly, clean topology, fully riggable humanoid. Model MUST be modular with strictly separate meshes AND material slots for: Shirt, Shorts, Socks, Shoes, Skin, Gloves (GK), Bib. Each layer must be independently toggleable and removable. Do NOT merge or combine any layers. UVs must support dynamic textures. Shirt must include dedicated UV areas for front and back jersey numbers for real-time overlays. Gloves must be a separate layer over hands. Bib must sit above shirt without clipping and be toggleable. Use clear hierarchy naming per layer. Pivot at feet. Realistic slightly stylized proportions. Unity/Unreal ready. Avoid high poly and shared materials.
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