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DCC Bridge
kasracalshvin
02-07 08:19
Model Name
voxel tree 3d model
Tags
game asset
game asset voxel
nature environment
nature environment game asset
nature environment game asset voxel
nature environment voxel
voxel
voxel tree
Prompt
Create a game-ready 3D voxel tree EXACTLY matching the reference. STRICT SHAPE RULES: - One single vertical trunk, square prism, thin, tall. - Leaf block sits directly centered on top of the trunk. - The bottom of the leaves has a small inward step before expanding. - The leaf volume is mostly cubic but with a slight roof-like slope on the top. - Perfectly symmetrical. - No extra branches, no roots, no variation. STRICT PROPORTIONS: - Trunk height about 2.5x the leaf height. - Trunk width much thinner than leaves. TEXTURE RULES: - Pixelated green foliage texture. - Small noisy square pixels. - Dark forest green overall. - No gradients, no realism, no stylization. - Trunk texture brown pixelated wood, simple and game-like. MATERIAL: - Flat or very light PBR. - No gloss, no subsurface, no wind. OUTPUT: - Centered, isolated. - Black or transparent background. - Real-time game asset. - Clean UV, single texture atlas.
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