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Anonymous1774193454
05-20 00:57
Model Name
ram-headed demon 3d model
Tags
creatures & animals
game asset
stylized
Prompt
Create a game-ready small enemy creature model for an indie 3D action roguelite / extraction looter game. Concept: A small Shanhaijing-inspired fantasy beast, about 0.8 meters tall, designed as a fast melee minion. It should look modular, as if built from interchangeable head, torso, limbs, horns, tail, bone armor, and small metal accessory parts. Exaggerated large head, short sturdy limbs, curved small horns, bone spikes on the back, short tail, clear aggressive silhouette. It should be readable from a distance as a fast close-combat enemy. Art style: Stylized low poly 3D, retro cartoon, cel shaded, hand-painted texture feel, flat color blocks, strong silhouette, low to medium polygon count. Slightly grotesque and quirky, but not realistic horror. Simple materials, no realistic PBR, no complex hair, no skin pores, no realistic metal reflections. Performance-friendly indie game asset suitable for many enemies on screen. Model requirements: Full body 3D character, A-pose or T-pose, c
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