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Anonymous1768874759
01-30 03:35
Model Name
full-body 3d character
Tags
character
animation
realistic
Input
Prompt
Create a high-fidelity full-body 3D character model based on the provided reference image. Pose: Neutral T-pose, arms extended horizontally, legs straight, feet shoulder-width apart. Body proportions: Realistic adult male anatomy, natural proportions, average build. Face: Accurately match facial structure, skin tone, eye shape, nose, lips, jawline, and expression from the reference image. Maintain realistic skin texture and subtle facial details. Hair & headwear: Short hair mostly covered by a grey flat cap, accurately modeled with fabric thickness and folds. Clothing: – Dark grey formal Nehru jacket / bandhgala, buttoned, structured fit – Realistic fabric folds, seams, buttons, and collar thickness – No scarf, no extra accessories Style: Semi-realistic to realistic (game/film ready), clean topology Topology: – Animation-ready mesh – Clean edge loops around face, shoulders, elbows, knees – Symmetrical topology UVs & Textures: – Properly unwrapped UVs – Single 4K PBR texture set (Base Color, Normal, Roughness, Metallic) – Neutral lighting baked into textures (no harsh shadows) Scale & Orientation: – Real-world human scale – Facing forward (+Z or +Y depending on engine standard) Output: – High-quality T-pose full-body character, suitable for animation, game engines, or further sculpting
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