
colorful obstacle course 3d model

Create a high-quality 3D cave environment asset for a classic adventure/platformer game. The cave should have a smooth but natural rock structure with stylized details. Include curved tunnels, a wide entrance, and a central open chamber where a launching pad and landing pad can be placed. Add rock pillars, hanging stalactites, floor stalagmites, and uneven rocky ground suitable for character movement. The style should be low-poly but polished, optimized for Unity mobile games, with clean UV maps and a single PBR texture set (albedo, normal, roughness). The scale should fit a human-sized character. Keep the polygon count low to medium for performance (3k–8k polys). No props except natural cave rocks. Export as .FBX with textures.
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