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DCC Bridge
Anonymous1760078515
02-13 08:28
Model Name
head and shoulders 3d model
Tags
animation
animation realistic
character
character animation
character animation realistic
character realistic
head and shoulders
head and shoulders bust
realistic
Input
Prompt
Create a high-quality 3D character model based strictly on the provided image. The model should be a head-and-shoulders (bust) model only — full body is not required. ⚠️ Very Important: Do NOT alter or reinterpret the facial features. Maintain exact facial structure, proportions, likeness, and identity. Preserve skin tone, eye shape, nose structure, lips, jawline, and overall facial anatomy accurately. Do not beautify, stylize, exaggerate, or modify expressions. Technical Requirements: The model will be used for a real-time 3D chatbot avatar. Ensure clean topology suitable for facial animation. Optimize for real-time rendering (game engine / web compatible). Include proper edge loops around: Eyes Mouth Nasolabial folds Jawline Rigging & Animation Readiness: Prepare the mesh for facial rigging and lip sync. Ensure compatibility with: Blendshapes / shapekeys ARKit-style visemes (recommended) Mouth interior (teeth and tongue) should be properly modeled for speech animation. Neutral base expression (relaxed face, closed mouth). Additional Notes: Realistic style (not cartoon or stylized). Clean UV mapping. Natural skin detail (subtle pores and realistic texture, not overdone). Proper eye shader setup (separate cornea and eyeball if possible). The final output should be animation-ready and optimized for use as a conversational AI avatar with head movement, lip sync, and facial expressions.
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