3D Workspace
Home
Assets
Affiliate Program
Sign up/Log in
?
Upgrade
DCC Bridge
Anonymous1759762677
12-22 22:24
Model Name
clay sandworm 3d model
Tags
creatures & animals
game asset
clay
Input
Prompt
Create a high-quality 3D render in a chunky vinyl-toy art style. IMPORTANT: The creation process MUST follow TWO STRICT PHASES. Do NOT merge or blur these phases. ──────────────────────── PHASE 1 — FULLY INTACT ANATOMY (CRITICAL) ──────────────────────── First, imagine and construct the character as a COMPLETELY INTACT, UNSLICED, anatomically correct figure. • The character must be fully whole, solid, and continuous. • No cuts, gaps, separations, segmentation, or slicing at this stage. • No deformation, compression, stretching, abstraction, or simplification of anatomy. The anatomy must be: • Correct, realistic, and character-accurate • Proper proportions for the specific character • Correct limb length, thickness, joint placement, hands, feet, head shape, and facial structure • Clearly recognizable by silhouette alone, even without color or texture • NOT baby-like, sausage-shaped, melted, squashed, or toy-deformed Pose (apply to the intact model): • Clean left-side orthographic profile • Zero perspective distortion • The character lies completely flat on its belly • Head resting fully on the ground • Neck extended forward • Body forms a perfectly straight horizontal line from head to feet • Front arms angled slightly forward and outward • Back legs angled slightly backward and outward • Perfect left-right symmetry • Neutral background, soft simple lighting DO NOT CUT, SLICE, OR SEPARATE ANYTHING YET. ──────────────────────── PHASE 2 — MECHANICAL SLICING (ONLY AFTER PHASE 1 IS PERFECT) ──────────────────────── Now, AFTER the intact anatomy is complete, apply a PURELY MECHANICAL slicing operation. • Slice the entire intact character along its length into evenly spaced cross-sectional segments • Each slice must be a fully solid, independent piece • Cuts must be perfectly perpendicular to the body axis • Spacing between slices must be uniform and clearly visible • Clean air gaps between every segment — background must be visible through all gaps • No seams, bridges, connectors, skin stretching, internal supports, or implied connections • No overlap, no touching, no deformation caused by slicing The slices must: • Preserve the exact original silhouette and alignment • Remain perfectly aligned in a straight horizontal line • Look like a carrot cut into clean, evenly spaced discs • Include head, torso, arms, legs, and feet exactly as-is, just separated Slicing MUST NOT: • Change proportions • Bend limbs • Round off anatomy • Simplify shapes • Alter character identity • Create toy-like or abstract limb shapes ──────────────────────── STYLE & TARGET ──────────────────────── • Vinyl-toy material look • Smooth, rounded surfaces WITHOUT anatomical loss • Neutral background • Soft studio lighting • Orthographic left profile only Now recreate this exact pose, process, and slicing logic as a character from Mistwhisper Scaleling from the fantasy world Lumenwild
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!