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DCC Bridge
Anonymous1782086860
07-23 07:45
Model Name
mushroom 3d model
Tags
foliage
game asset
game asset realistic
mushroom
nature environment
nature environment game asset
nature environment game asset realistic
nature environment realistic
realistic
Prompt
Create a high-quality, game-ready 3D model of a wild woodland mushroom for a realistic post-apocalyptic survival game. The mushroom should resemble a naturally occurring edible forest mushroom, with a thick pale stem and a rounded brown cap showing subtle weathering, slight imperfections, and natural texture variation. It should look like it has grown in a damp forest among moss, pine needles, and fallen leaves. Style should be semi-realistic, suitable for Unreal Engine 5, with clean geometry optimized for real-time rendering rather than photogrammetry. Requirements Single mushroom only (no cluster) Separate stem and cap geometry Clean, manifold topology Low to medium poly (approximately 500–1,500 triangles) UV unwrapped PBR-ready materials Neutral pivot at the base of the stem Standing upright at world origin Approximately 20–30 cm tall No ground plane No surrounding foliage No background No floating debris No baked lighting or shadows Visual Style Natural earthy browns and creams
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