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DCC Bridge
Anonymous1764830364
12-06 20:26
Model Name
desert town 3d model
Tags
architecture
architecture game asset
architecture game asset stylized
architecture stylized
canyon
desert town
game asset
game asset stylized
stylized
wasteland
Prompt
"Create a high-resolution concept map for a single-player FPS game set in a desert red-rock wasteland. The area includes large red sandstone cliffs, winding canyon paths, sparse dry vegetation (cacti, bushes), and an old abandoned farm with a crumbling barn, broken fences, old farming tools, and scattered debris. Add a few abandoned houses nearby and an empty bar with open doors to give a lived-in but deserted feeling. Include optional side paths like small caves under rocks, climbable cliffs, and hidden loot spots. The main path leads to the farm, which is a small enemy camp with a sub-boss stationed near the barn. The visual style is dusty, sunlit, with long shadows, and harsh red-orange desert tones. Include environmental details like dust clouds, cracked mud paths, and wind-swept rocks to make it immersive. The map should be designed to support 4K textures for solo developer implementation."
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