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Anonymous1773831678
03-18 11:23
Model Name
tuna can 3d model
Tags
food
rendering
realistic
Input
Prompt
Create a highly accurate, real-world scale 3D model of a cylindrical canned food container (tuna can). Shape & Proportions: Perfect cylinder with flat top and bottom Diameter slightly larger than height (short, wide can) Smooth, clean edges with slight rounding (beveled edges, not sharp) Top lid slightly indented with circular ring patterns (like a real metal can) Bottom flat with subtle rim Materials: Body: thin metal with a matte label wrapped around it Top and bottom: reflective brushed aluminum/steel Slight realistic imperfections (tiny bumps, subtle roughness) Label Details: Bright orange label wrapping perfectly around the cylinder Large bold text “TAM” centered on front Below it, an image of tuna chunks with small green garnish Arabic text at the bottom of the label Label should follow the curvature perfectly (no stretching or warping) Textures & UVs: Clean UV mapping, no distortion High-resolution texture (4K if possible) Proper alignment of text and graphics Lighting & Realism: Physically accurate materials (PBR workflow) Realistic reflections on metal parts Subtle shadows and ambient occlusion Model Quality: Clean topology (quad-based, no messy geometry) No deformations, no dents unless subtle and realistic Perfect symmetry Game-ready and render-ready Camera / Orientation: Centered object Straight front view Neutral background
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