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Anonymous1765467488
12-11 15:53
Model Name
fidget spinner 3d model
Tags
props
rendering
realistic
Prompt
“Create a highly detailed 3D model of a Beyblade Hybrid Defense Metal Wheel called Seraph Aegis. The model must follow real Metal Fight Beyblade engineering. Do NOT make fantasy proportions. Keep all measurements realistic and mechanically accurate.” — STRUCTURE — 1. Hybrid Wheel Layers Upper Metal Layer: angel-themed armor ring with 4 evenly spaced wings. Lower Plastic Layer: smooth, shock-absorbing defensive ring, slightly thicker than the metal layer. Both layers must align perfectly with the Facebolt hole and have realistic screw clearance. The hybrid layers must lock together using accurate MFB-style tabs, not magnets or fantasy locks. 2. Facebolt Compatibility (REALISTIC) Center must include a standard MFB round facebolt hole: Diameter: 6.0 mm Slight indent around the hole for proper Hex Facebolt seating. Threads must be visible inside the hole (basic threading, not overly detailed). The wheel thickness around the bolt must be reinforced just like real Beyblade wheels. — DESIGN ELEMENTS — 3. Main Theme: Angel Defense (Seraph) 4 wings, each shaped like curved defense blades. The wings must NOT be sharp; they must be rounded and thick like a real defense wheel. Between each wing, leave a 5–7 mm gap for airflow and realistic weight distribution. No floating parts. All elements must be solidly connected. 4. Central “Heaven Core” A subtle engraved star around the facebolt hole. The star must be carved into the metal plate, NOT sticking outward. The engraving must not interfere with the facebolt seating area. — PHYSICAL PROPORTIONS — 5. Realistic Measurements Overall wheel diameter: 45–47 mm Height/thickness: 10–11 mm total Metal layer: 5–6 mm Plastic layer: 5 mm Wing thickness: 3–4 mm Gaps between wings: 5–7 mm Outer edges must be rounded for Defense behavior. — MATERIALS — 6. Materials Metal: brushed steel / silver zinc finish Plastic: pearl white ABS-style plastic No transparent or glowing fantasy parts. — RENDERING STYLE — Blender-style lighting Clean white studio background Hard surface shading No blur, no depth-of-field ---
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