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Anonymous1772849065
03-08 09:25
Model Name
frankenstein style monster 3d model
Tags
character
rendering
realistic
Prompt
Create a highly detailed full body 3D character model of a dark gothic Frankenstein-style monster. The character should have a tall, intimidating, muscular physique with broad shoulders, thick arms, and a powerful chest, around 7.5 to 8 heads tall for heroic proportions. Face Design: The face should look pale, corpse-like, and slightly cracked as if the skin was reconstructed from multiple pieces. Deep stitched scars and jagged surgical seams should run across the forehead, cheeks, and temples. The skin texture should appear rough, slightly decayed, and uneven with subtle discoloration and veins. The brow should be heavy and protruding, giving an intense and threatening expression. Eyes should be deep-set, slightly sunken, with a cold and haunting stare. Lips thin and slightly cracked. Jaw strong and slightly angular. Hair: Long, messy dark brown hair falling unevenly around the face and shoulders. Some strands should appear wet or stringy, adding to the horror aesthetic. Body: Extremely muscular but unnatural looking, as if different body parts were stitched together. Include visible stitch marks across: - chest - shoulders - biceps - abdomen - neck Muscle structure should be exaggerated but realistic, with thick trapezius, defined deltoids, large forearms, and powerful legs. The body should feel heavy and monstrous rather than athletic. Skin Texture: Pale greyish-white skin with subtle bruising tones (purple, faint red around stitches). Add skin cracks, scar tissue, and slight asymmetry between left and right body parts to suggest artificial reconstruction. Hands: Large hands with long fingers, rough skin, visible veins, and surgical scars. Nails slightly dark and worn. Clothing: Dark gothic clothing with a worn and aged appearance. A long dark coat with a heavy fur collar draped over the shoulders. Underneath, a partially open dark shirt revealing parts of the stitched chest. Clothes should look old, distressed, and textured. Pose: Neutral A-pose or relaxed power stance suitable for rigging. The character should feel imposing and dominant. Style: Ultra-realistic cinematic horror style inspired by gothic monster films. Lighting Preview: Dark moody lighting with strong shadows, dramatic rim light, and subtle fog atmosphere. Technical Requirements: - High poly sculpt suitable for film or cinematic rendering - Detailed displacement and normal maps - Realistic skin shader with subsurface scattering - Clean topology for retopology and rigging - 4K textures for skin, scars, and clothing - Separate texture sets for body, face, hair, and clothing Overall Mood: Terrifying, tragic, and powerful — a resurrected monster created from stitched human parts, combining horror realism with gothic cinematic aesthetics.
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