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Anonymous1763988249
12-13 02:30
Model Name
anime figure 3d model
Tags
character
rendering
stylized
Input
Prompt
Create a highly detailed, game-ready 3D character model of Nakroth from Arena of Valor (Liên Quân Mobile) based strictly on the provided 2D reference image. Key requirements: Preserve the original silhouette, proportions, pose, and facial structure exactly as shown in the 2D image. Maintain maximum visual fidelity to the 2D artwork, including hairstyle, armor design, clothing layers, colors, and ornamental details. The character must have a realistic yet stylized anime/fantasy appearance, faithful to Arena of Valor’s art style. Accurately model all body parts: head, torso, arms, hands, legs, and feet, with correct anatomy and symmetry. Recreate all weapons, armor pieces, accessories, and visual effects seen in the image. Ensure clean topology suitable for game engines (Unity / Unreal Engine). Use PBR materials with high-quality textures (albedo, normal, roughness, metallic). The model should be fully UV-unwrapped, optimized polygon count, and ready for rigging and animation. Neutral or A-pose / T-pose if pose conversion is required, while strictly preserving body proportions. Style & Quality: High realism with fantasy stylization Sharp details, clean edges, no deformation No reinterpretation, no redesign — match the 2D reference as closely as possible Output: High-quality 3D character mesh Separate meshes for armor, body, and weapons if possible Negative prompt: low detail, cartoonish, chibi, exaggerated proportions, altered costume, incorrect colors, missing armor parts, blurred textures, asymmetrical body, deformed face, low-poly mesh, unrealistic anatomy, redesign, original character
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