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DCC Bridge
Anonymous1761985827
03-04 17:33
Model Name
knee joint 3d model
Tags
props
simulation
realistic
Prompt
Create a highly detailed, medically accurate 3D model of a single human knee joint (right knee) for a VR surgical training simulation. The model should represent an exposed surgical view (no skin layer), showing all internal anatomical structures clearly and accurately. Include the following structures: Bones: Distal femur (with medial and lateral condyles) Proximal tibia Proximal fibula (head) Patella (kneecap) Cartilage & Joint Components: Articular cartilage covering femur and tibia surfaces Medial meniscus Lateral meniscus Synovial membrane Joint capsule Ligaments: Anterior Cruciate Ligament (ACL) Posterior Cruciate Ligament (PCL) Medial Collateral Ligament (MCL) Lateral Collateral Ligament (LCL) Patellar ligament Muscles & Tendons (partial, near knee only): Quadriceps tendon Patellar tendon Hamstring tendons (partial) Upper portion of gastrocnemius muscle Nerves & Blood Vessels: Tibial nerve Common peroneal nerve Popliteal artery and vein Technical Requirements: Realistic anatomical proportions High-resolution medical-grade textures PBR materials Separate mesh groups for bones, cartilage, ligaments, muscles, and nerves Clean topology optimized for Unity VR Medium-to-high detail (100k–150k polygons max) Proper UV mapping Pivot centered at knee joint Export in FBX format The model must be suitable for interactive VR surgical simulation, including ACL repair and arthroscopic procedures and extend this as a leg with femur also
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