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Anonymous1771790394
02-22 20:16
Model Name
parasite worm 3d model
Tags
creatures animals
creatures animals game asset
creatures animals game asset sci fi
creatures animals sci fi
exoskeleton
game asset
game asset sci fi
parasite
sci fi
Prompt
Create a highly detailed, rigged 3D model of a "Parasite Reaper" creature for a Skyrim horror mod. This is a 1.5 meters long segmented worm-like parasite from Dwemer ruins, designed for body horror and impregnation mechanics. Key features: - Body: 6-7 flexible chitinous segments (dark green-black exoskeleton with cracks revealing glowing yellow-green veins). Total length 90cm, thickness 20-30cm tapering to rear. Underside soft, fleshy with slime drips. - Head: Front mandibles (sharp, scissor-like jaws for paralyzing bite, opening 10cm wide). Six small glowing eyes (phosphorescent green). Antennae for sensing. - Rear end: Pulsating ovipositor (egg-laying tube): 40cm extendable tentacle-like appendage, 6cm diameter base narrowing to 3cm tip. Covered in suction cups, pulsating veins, dripping viscous green slime. Retractable for stealth. - Skin/Effects: Wet, glossy mucus layer (translucent green drip maps). Glowing emissive veins pulsing rhythmically. Procedural slime trails on movement. - Rigging: 20+ bones (body segments for wriggling/coiling, ovipositor for extension/penetration animation, mandibles for bite). IK for wrapping around legs/torso. Style: Low-poly to mid-poly (5k-10k tris) for Skyrim NIF compatibility, PBR textures (albedo, normal, roughness, metallic, emission). Inspired by Skyrim Chaurus/Falmer horrors, Alien xenomorph, Dead Space infectors. Pose: Coiled aggressively, ovipositor half-extended forward, mandibles open, slime dripping, ready to strike a humanoid victim. Output: Rigged FBX/OBJ with 4K textures, LOD variants (high/med/low), animation-ready skeleton. Dark fantasy sci-fi horror aesthetic, eldritch Dwemer biotech.
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