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Anonymous1767963446
03-17 16:23
Model Name
fired bullet 3d model
Tags
weapon
rendering
realistic
Prompt
Create a hyper-realistic 3D model of a fired bullet (projectile only, no cartridge case), shown at a slight 30–45° angle so the nose, body, and base are visible. Use photorealistic materials (copper jacket/lead core), PBR textures, and studio lighting with a dark neutral background. Clear rifling marks (land and groove impressions running longitudinally along the bullet) Well-defined striations within the rifling marks (fine microscopic lines from barrel imperfections) Visible land and groove impressions with correct width and spacing Slight bullet deformation at the nose (flattening/mushrooming depending on impact) Subtle skid marks/slippage marks near the initial engraving area Realistic base deformation (minor distortion due to firing pressure) Fine surface abrasions and scratches from barrel travel and impact Possible metal fouling traces and uneven surface texture Slight asymmetry or distortion to reflect real fired condition focus striation & rifling details
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