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mateocusmme
01-21 08:50
Model Name
frog 3d model
Tags
amphibian
creatures animals
creatures animals realistic
creatures animals rendering
creatures animals rendering realistic
frog
realistic
rendering
rendering realistic
Input
Prompt
Create a hyper-realistic 3D model of a frog, strictly and exclusively based on the provided reference images (front and side views). The model must be perfectly symmetrical along the central vertical axis when viewed from the front, with accurate real-world proportions and biologically correct anatomy. ⚠️ Critical correction and symmetry requirement One of the legs in the reference appears deformed or incorrect. You must correct this leg by making it identical to the correct, well-formed leg visible in the reference images. This correction must be done by precise mirroring, ensuring both legs are exactly the same in shape, thickness, length, curvature, segmentation, and proportions. Do not invent anatomy — only replicate and mirror what is clearly visible. Geometry requirements: High-poly sculpt with very fine surface detail Correct skeletal and muscular structure Realistic thickness and curvature of all limbs Both front legs must be positioned forward and MUST touch the ground along their full contact area (no floating fingers or palms) Fingers must be fully spread, correctly segmented, and identical on both sides Rear legs must be folded naturally, symmetrical, and MUST also touch the ground in a realistic resting pose All legs, feet, and fingers must have visible ground contact — floating geometry is not allowed Surface & texture details: Ultra-detailed skin texture, including pores, bumps, folds, and subtle wrinkles Precisely replicate dorsal color patterns, spots, and irregular markings Accurate transitions between greens, browns, and beige tones Slight natural gloss and realistic subsurface scattering typical of amphibian skin Eyes: Highly realistic eyes with correct shape, placement, and depth Natural wet appearance with realistic reflections Topology & output: Clean, production-ready topology UVs optimized for high-resolution textures Physically Based Rendering (PBR) textures: albedo, normal, roughness, specular Style & constraints (mandatory): Scientific, biologically accurate, photorealistic No stylization, no exaggeration, no artistic interpretation Do not add, remove, or alter anatomical features Do not invent details not visible in the reference images From a frontal view, the frog must appear strictly symmetrical in pose, limb placement, proportions, and ground contact
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