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Anonymous1774885428
03-30 16:29
Model Name
bmw m4 3d model
Tags
vehicle
rendering
realistic
Prompt
Create a hyper-realistic, AAA-quality 3D model of a BMW M4 (G82 generation). The model should be built with real-world scale and accurate proportions based on official specifications. Include highly detailed exterior features such as the signature large vertical kidney grille, aggressive front bumper air intakes, sharp LED headlights, sculpted hood lines, aerodynamic side skirts, and quad exhaust system. Model the car with clean topology suitable for high-end rendering and game engines (quad-based mesh, optimized but detailed). Add ultra-detailed materials and textures: Physically Based Rendering (PBR) materials Glossy automotive paint with clear coat reflections Realistic metallic flakes in paint Carbon fiber details (roof, mirrors, diffuser) Rubber tire textures with tread detail Brake discs and calipers with realistic wear Interior should be fully modeled with high fidelity, including: Sport seats with stitching Steering wheel with M badging Digital instrument cluster Dashboard controls and infotainment system Lighting and rendering setup: HDRI studio lighting for realistic reflections Ray-traced reflections and shadows Optional cinematic environment (urban night or showroom) Deliverables: High-poly version for rendering Low-poly optimized version for game engines (LOD included) UV unwrapped with 4K/8K textures Formats: .FBX, .OBJ, .BLEND Style: Photorealistic, indistinguishable from real-life photography.
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