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DCC Bridge
Anonymous1781031981
06-09 19:16
Model Name
urban city 3d model
Tags
architecture
game asset
realistic
Prompt
Create a large game-ready 3D city for a walking game. The city should be modern, realistic and explorable, with streets, sidewalks, skyscrapers, houses, apartments, shops, parks, alleys, street lamps, traffic lights, signs, benches, trees, cars and small details. Some buildings must be enterable and include furnished interiors: living room, kitchen, bedroom, bathroom, hallways, stairs, doors, windows, beds, sofas, tables, chairs, shelves and lamps. The map must have realistic scale so a player can walk through the streets and inside houses. Make it optimized for real-time games, browser games, Unity or Unreal. Use clean geometry, low/medium poly, simple nice textures, separated objects and collision-friendly shapes. Export as GLB/GLTF with embedded textures. No missing textures, no black materials, no broken objects, no tiny scale.
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