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DCC Bridge
Anonymous1761885074
11-02 02:07
Model Name
classic arena 3d model
Tags
architecture
architecture game asset
architecture game asset sci fi
architecture sci fi
arena
arena map
game asset
game asset sci fi
sci fi
Prompt
Create a large, modular 3D arena map named “Classic” for a high-speed parkour PvP shooter game on Roblox. Requirements: The map must be big and open, designed for “everyone vs everyone” combat with fast movement, wall-runs, dashes, and jumps. Environment style: industrial, futuristic, chaotic. Include metal platforms, bridges, towers, vents, suspended walkways, turbines or fans for vertical boosts, neon lights, and glowing energy cores. Modular design: split the map into separate sections (e.g., floors, platforms, walls, obstacles) so each piece can be imported individually into Roblox Studio. Pivot: set each module’s pivot at the bottom center for correct placement in Roblox Studio. Optimization: Keep the mesh low-poly to avoid heavy performance issues in Roblox. Avoid unnecessary lights, cameras, or rigs in the export. Target less than 50–100k triangles per module. Verticality: multiple connected levels for parkour movement, open sightlines, and strategic positioning. Output format: FBX, ready for direct import into Roblox Studio. References/Style: mix of Ultrakill + Mirror’s Edge + Quake Arena. The map should feel fast, chaotic, and competitive, but lightweight enough for smooth gameplay in Roblox.
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