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Anonymous1782179947
06-23 02:02
Model Name
mutant monster 3d model
Tags
creatures & animals
rendering
realistic
Prompt
“Create a large mutated humanoid creature inspired by organic monstrous transformations. The creature must have an asymmetrical body, multiple arms (4–6), elongated limbs, exposed muscle fibers, bone-like spikes, organic armor plates, and chaotic growth patterns. The silhouette must be aggressive and monstrous, with a hunched posture, extended spine, and protruding ribs. Include detailed textures: muscle tissue, bone surfaces, hardened skin, and organic armor. The mesh must be clean, animation-ready, with proper topology for deformation. Include retopology optimized for rigging, with edge loops around joints (shoulders, elbows, wrists, hips, knees, neck, jaw). Generate a complete skeleton rig: – Main humanoid skeleton (spine, pelvis, chest, neck, head). – Extra arms with full joint chains (shoulder → elbow → wrist → fingers/claws). – Additional bones for spikes, tendrils, organic appendages, and spine extensions. – Claw bones with 3–4 segments each. – Optional tail-like appendage wit
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