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DCC Bridge
Anonymous1772116088
02-26 14:41
Model Name
modular world map 3d model
Tags
game asset
game asset stylized
map featuring
nature environment
nature environment game asset
nature environment game asset stylized
nature environment stylized
stylized
terrain
Prompt
Create a large open-world survival game map designed to feel infinite using modular terrain tiles. The world should be separated into three distinct biomes connected smoothly: Normal Biome – A modern city with buildings, streets, streetlights, small parks, and outer forest areas with punchable trees. The environment should feel slightly abandoned but not destroyed. Hot Biome – A desert and volcanic area with cracked ground, lava rivers, burning trees, rocky cliffs, and heat distortion effects. Add ruins and broken structures partially buried in sand. Cold Biome – A snowy frozen region with ice-covered buildings, frozen lakes, snow-covered trees, icy mountains, and light snowfall atmosphere. The terrain should be modular and tile-based so it can be repeated seamlessly to simulate an infinite world. Each biome should be separated gradually with smooth blending transitions. Keep the style optimized for Roblox engine (low to medium poly, clean geometry, separate meshes for buildings, trees, rocks, and terrain tiles). Ensure assets are reusable and scalable for multiplayer survival gameplay. Map size should support 20+ players and include open central areas for boss fights in each biome.
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