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DCC Bridge
Anonymous1770721417
02-10 11:15
Model Name
library interior 3d model
Tags
architecture
game asset
stylized
Prompt
Create a large playable stealth map for a Roblox mini-game inside a library or museum, not a simple corridor. The area must be wide with multiple zones, turns and side paths. In the center place a carpet road leading to a big wooden door with the reward area. Around it build different sections of tall and low bookshelves and museum displays filled with random books and objects. Shelves should form corners, small rooms and cover, with spaces under tables and shelves for hiding. Add pillars, stairs, balconies and reading areas for vertical gameplay. Gameplay is about silence: running, jumping and hard floors increase noise, carpets reduce it. Use floor variety (carpet, wood, marble) to support noise mechanics. Add genre signs above shelves. Lighting should be clear but atmospheric. Optimize for Roblox: low-poly, simple shapes, clean collision, smooth performance for many players.
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