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DCC Bridge
Anonymous1782760572
06-29 19:32
Model Name
grassy ground plane 3d model
Tags
nature & environment
game asset
realistic
Prompt
Create a large stylized 3D grassy ground field for a game environment, not a tile. The terrain should feature a soft hand-painted look with smooth blends of fresh green grass and warm sandy dirt patches in natural, irregular shapes. Use light green, olive, beige, and tan tones with subtle color variation while avoiding repetitive patterns. The ground must be a **perfectly flat horizontal plane** with **zero elevation changes**—no bumps, hills, slopes, dips, waves, ridges, holes, erosion, or surface displacement. Keep the surface completely level across the entire model. Add only a few tiny, low-profile grass tufts that do not affect the flatness. Do **not** include rocks, stones, pebbles, gravel, flowers, bushes, roots, sticks, footprints, cracks, puddles, debris, or any other objects. Generate a clean, game-ready 3D mesh with optimized topology, proper UVs, seamless textures, and a single continuous surface suitable for Unity, Unreal Engine, Blender, or Godot.
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