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DCC Bridge
Anonymous1781448203
06-14 14:46
Model Name
low poly character 3d model
Tags
character
game asset
stylized
Prompt
Create a low-poly 3D character in Blender inspired by PlayStation 1/PS2 era aesthetics based on this reference photo of a person shown in profile view. Reference description: Male figure, side profile (facing left). Curly/wavy dark hair pulled up into a messy bun with loose strands falling around the face and neck. Thick black rectangular glasses. Short beard/stubble concentrated on the chin and jaw. Wearing a dark (near-black) crewneck sweater. Background should be omitted or replaced with a flat dark gradient. Style guidelines — PS1/PS2 low poly: Total polygon count: 300–800 triangles for the head/bust, 1000–2000 for a full body if extended Hard-edged, faceted geometry — NO subdivision surface, NO smooth shading (use flat shading throughout) Vertices snapped to a coarse grid to simulate PS1 vertex snapping/wobble aesthetic Textures: 64×64 or 128×128 px hand-painted, no anti-aliasing, dithered gradients for skin tone Color palette: limited, around 8–16 colors total — muted warm ski
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