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Anonymous1770647192
02-12 13:23
Model Name
low-poly obstacle 3d model
Tags
props
game asset
stylized
Prompt
Create a low-poly 3D obstacle for a PC arcade game made in Unity 6. STYLE: - Minimalist - Clean low-poly geometry - Flat shading - No textures - No realistic materials - Solid color only - Mobile/PC optimized - Simple endless runner style SHAPE: - A rectangular arch-like obstacle - Looks like a solid block with a triangular hole cut through the center - The hole should be a clean symmetrical triangle - Sharp edges - Clean boolean cut (no messy topology) - Symmetrical on the X axis DIMENSIONS: - Width: 2 units - Height: 1.5 units - Depth: 1 unit - Inner triangular hole centered - Hole height: about 1 unit COLOR: - Solid matte yellow (#D4AF37 or similar warm yellow) - Single material only TECHNICAL REQUIREMENTS: - Under 800 triangles - Game-ready topology - No textures - No UV maps needed - No animation - No collider - No lights - No camera - Pivot at bottom center - Origin at (0,0,0) - Scale: 1 unit = 1 meter - Proper normals EXPORT: - .glb format preferred - Compatible with Unity 6
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