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Anonymous1774421946
04-03 19:26
Model Name
stylized panda 3d model
Tags
3d printing
3d printing stylized
creatures animals
creatures animals 3d printing
creatures animals 3d printing stylized
creatures animals stylized
stylized
stylized panda
Prompt
Create a low-poly, stylized, cute panda character shown as a full body model, standing upright and centered in a front-facing pose. The panda should have a large head and a smaller body with short limbs, giving it a simple, toy-like and friendly appearance. The proportions should be exaggerated in a cute style, but the geometry must remain very simple and clean. The entire model must use a low-poly geometric style. All surfaces must consist of flat planes with clearly defined hard edges. Do not use smooth shading, organic sculpting, or curved surface blending. Avoid any form of high-resolution detail or subdivision. The model should look like it is constructed from simple polygonal shapes. Color usage must be strictly limited to only two solid colors: black and white. Black is used for the ears, eye patches, arms, and legs. White is used for the head and torso. No additional colors are allowed. No gradients, no soft transitions, and no color blending should be present anywhere on the model. All color boundaries must be clean and clearly defined. CRITICAL REQUIREMENT FOR FACIAL FEATURES: The face must remain a single, completely flat plane with no geometric variation. The panda must not have a mouth. The eyes and nose must be represented only as flat color regions applied directly onto the face surface. These features must not be modeled as 3D shapes. There must be absolutely no extrusion, no indentation, no bevel, no thickness, and no separate mesh pieces used to create the eyes or nose. They must exist purely as color changes on the same continuous surface. The face must not contain any additional edges, loops, or topology created for the purpose of detailing facial features. The facial surface must remain smooth and uninterrupted in terms of geometry, even though the shading is flat. The eyes and nose must not create bumps, dips, or irregularities in the surface. The result should look like the features are painted or printed onto the face, not sculpted. The entire model must be constructed as a single continuous, watertight mesh. There must be no floating parts, no intersecting geometry, and no overlapping components. All body parts, including the head, torso, arms, and legs, must be cleanly connected or clearly separated without intersecting or clipping into each other. The limbs should be simple geometric shapes, such as cylinders or blocky forms, but still in low-poly style with flat faces. Each limb must be clearly readable and not merged ambiguously into the body. Avoid thin structures or fragile connections; all parts should be slightly thickened for stability and clarity. The transitions between different colored regions must not introduce any changes in height, depth, or geometry. Color boundaries must not be interpreted as edges that create ridges or seams. The surface must remain geometrically consistent across color transitions. Lighting and rendering conditions must be neutral and flat. Do not include shadows, reflections, highlights, or any dramatic lighting effects. The purpose is to avoid misleading depth cues that could affect geometry interpretation. The background must be plain white with no objects, textures, or environmental elements. The panda must be centered and fully visible, with a clean silhouette. Avoid all of the following: realistic fur, texture maps, surface noise, high-frequency details, micro geometry, glossy materials, reflections, ambient occlusion, depth of field, motion blur, dynamic posing, asymmetry, or complex deformation. The final result should be a clean, simple, low-poly panda model optimized for 3D mesh generation and multi-color 3D printing. The geometry must be stable, predictable, and free from artifacts such as spikes, bumps, or unintended surface deformation.
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