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Anonymous1769455475
01-26 19:30
Model Name
stylized human 3d model
Tags
character
game asset
stylized
Prompt
Create a mobile game–ready 3D character model with the following specifications: Character Type: Human male Age: 25–35 Style: Stylized, slightly cartoonish but grounded (appealing, not realistic) Body Proportions: Simplified anatomy, slightly exaggerated head and hands for readability on small screens Face: Clean, readable facial features, minimal micro-details, expressive but simple shapes Hair: Stylized hair blocks or cards, no individual strands, optimized for performance Clothing: Simple casual outfit, bold shapes, limited folds, clear silhouette Topology: Low-poly, clean quad topology, animation-friendly edge loops Polycount: Maximum 8k–12k triangles UVs: Single UV set, non-overlapping, efficient space usage Textures: One 1024×1024 texture atlas (albedo + packed ORM), baked normal map Materials: Mobile-friendly PBR, no transparency unless necessary Rigging Pose: Neutral T-pose or A-pose Rendering: Flat studio lighting, neutral background, clear silhouette Output: Fully game-ready, optimized for Unity or Unreal Engine mobile builds”
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