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DCC Bridge
Anonymous1775998708
04-14 12:23
Model Name
medieval castle 3d model
Tags
architecture
game asset
medieval
Prompt
Create a modular medieval stone castle designed for use in a third-person RPG game. The castle must be fully explorable and optimized for real-time engines like Unity. The structure should include: * Thick outer walls forming a square or rectangular layout * Four cylindrical corner towers, each accessible from inside * A central courtyard (open space) * Interior corridors connecting towers and walls * At least one main gate entrance and several door openings Design requirements: * All interiors must be navigable (no solid meshes blocking paths) * Walls and towers should have proper thickness (not single planes) * Include doorways, window openings, and basic stair access (simple geometry) * Use modular design so parts can be reused (walls, towers, floors) Topology and optimization: * Use low to mid poly geometry suitable for games * Avoid unnecessary subdivisions * Prefer clean quad-based topology * Separate major elements into different objects (walls, towers, floors)
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