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DCC Bridge
Anonymous1782716136
07-08 08:49
Model Name
medieval clothing 3d model
Tags
clothing
clothing game asset
clothing game asset stylized
clothing stylized
game asset
game asset stylized
medieval clothing
stylized
Prompt
Create a modular pack of standalone low-poly 3D wearable assets for Stickman World. Generate only separate clothing, headwear, and accessories. Do NOT generate any human body, mannequin, stickman, character, head, face, arms, hands, legs, feet, or skin. Do NOT show clothing being worn by anyone. No body, no mannequin, no full character, no background scene. Include: 5 civilian outfit variants, 2 military outfit variants, 3 headwear variants, 4 accessory variants. Designs should include tunics, robes, belts, sashes, cloaks, simple armor pieces, helmets, caps, hoods, shoulder cloths, pouches, badges, and ceremonial trims. Style: stylized historical, ancient-to-medieval, low-poly, modular, game-ready, suitable for Godot GLB/glTF. Each item must be separate and clearly visible. Use separate recolorable material regions for primary cloth, secondary cloth, trim, leather, metal, and accent/emblem color.
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