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DCC Bridge
Anonymous1759794704
05-23 17:48
Model Name
dungeon floor tile 3d model
Tags
architecture
game asset
realistic
Prompt
Create a modular realistic dark fantasy dungeon floor piece for a starting room in a first-person RPG game. The asset should represent an old medieval stone floor tile section for a gloomy dungeon chamber. Dimensions must be exactly 400 cm wide, 400 cm long, and 20 cm thick. The style should be realistic, grounded, aged, and oppressive, with worn stone slabs, subtle cracks, chipped edges, faint moisture staining, dirt buildup in grooves, and slight unevenness appropriate for a believable old dungeon. Keep the design suitable for a starting chamber, slightly more distinct and atmospheric than a generic corridor floor, but not ornate. The mesh must be game-ready, modular, clean, PBR-ready, with clean UVs, and a pivot placed for easy snapping in Unreal Engine 5. Avoid characters, props, debris piles, and large decorative objects. Focus on a reusable modular floor piece only.
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