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DCC Bridge
Anonymous1782283028
06-24 06:38
Model Name
wooden floor tile 3d model
Tags
props
game asset
realistic
Prompt
Create a modular rectangular wooden floor tile for a 3D endless runner / sports game. The asset should be a single flat floor segment with clean straight edges and perfectly seamless continuation on all four sides. Dimensions proportion: long rectangle (around 1:3 ratio). Surface material: light warm wood planks, smooth polished finish, subtle wood grain, all grain lines running perfectly straight along the length of the platform (no diagonal grain, no curvature, no warped boards). Keep plank separation very subtle with thin grooves only. Avoid strong height variation. Geometry should stay completely flat with no bevels, bumps, gaps, raised edges, borders, trims, screws, decorations, handles, or furniture details. UVs must be optimized for seamless tiling so multiple pieces can connect infinitely without visible seams. Game-ready asset, low-poly, optimized topology, clean quads, PBR materials. Output: top-facing continuation floor piece only.
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