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Anonymous1773962310
03-19 23:40
Model Name
space robot 3d model
Tags
character
character game asset
character game asset stylized
character stylized
game asset
game asset stylized
space robot
stylized
Prompt
Create a new 3D character of an "Outspace Human". Concept: - A human adapted to outer space. - Mostly human appearance with subtle alien and light robotic elements. - The character should feel unique but still clearly human. Style: - Clean, simple, and game-ready. - Semi-stylized (not realistic, not cartoonish). - Do NOT exaggerate shapes or features. Appearance: - Human body proportions. - Head should be smooth, natural, and rounded (no sharp or strange shapes). - Face should look stable and normal (not distorted, not stretched). - Subtle robotic details only (small panels, soft glowing lines). Colors: - Use calm and non-bright colors. - Avoid strong glowing or overly bright neon. - Main colors: dark blue, gray, black. - Accents: very soft cyan or muted yellow (low brightness). Design Rules: - Keep the design minimal and practical. - Avoid weird or extreme elements. - Make sure the character looks clean and balanced. Game Optimization: - Low to mid poly. - Clean topology. - Suitable for real-time gameplay. Rigging: - Humanoid rig. - Compatible with standard animations. Technical: - Correct scale. - Pivot at feet. - Feet aligned with ground (no clipping). Extra: - The character should feel slightly futuristic and mysterious, but natural and not strange. Output: - FBX or GLB Avoid any face distortion or unusual head shapes. Keep everything natural and clean.
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