blue voxel flame creature 3d model
Create a pixelated 3D articulated model of a blue flame creature designed for a video game. The flame should have a voxel / pixel-art style, with clearly defined cubic pixels, suitable for a retro or stylized game aesthetic. The model must be rigged and articulated so it can be animated. The flame should be able to evolve in color depending on its powers, including: Blue (default state) Red (fire power / rage mode) Green (poison or nature power) Purple / violet (magic or dark power) Each color evolution should keep the same shape but change: Flame color Subtle glow or emissive effect The model should support idle and movement animations, such as: Floating / hovering motion Flickering flame animation Smooth movement when traveling The overall design should feel alive, magical, and expressive, while remaining simple and optimized for real-time gameplay.
2K·PBR·v3.0-20250812









