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DCC Bridge
savelijgusev9
01-09 23:14
Model Name
dice cube 3d model
Tags
dice cube
game asset
game asset realistic
geometric
props
props game asset
props game asset realistic
props realistic
realistic
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Prompt
Create a precise 3D dice cube model based strictly on the provided 6-face texture reference. The object must be a perfect cube with equal edge lengths and slightly beveled edges. IMPORTANT: Each face of the cube must correspond exactly to one face from the reference image. Do not swap, mirror, rotate, or duplicate faces. Face assignment rules: – Face with the eight-point glowing green star = one unique side – Face with the four-point glowing green star (orientation A) = second unique side – Face with the four-point glowing green star (orientation B, rotated) = third unique side – Three remaining faces with no stars = three separate unique sides Each of the six faces must be placed on different sides of the cube, no repetition. Material and surface: – Dark stone-metal material – Engraved (inset) geometric patterns – All engravings are carved into the surface, not raised – Green elements use a subtle emissive material Dice logic constraint: – Treat this object as a real dice, not a decorative cube – Each face represents a different dice value – Faces must be logically separated and not visually merged Technical requirements: – Clean topology – Correct normals – No face overlap – No mirrored UVs – Centered pivot – Game-ready asset No text, no numbers, no runes, no extra symbols.
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