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Egyptian Microbus 3d Model: Create A Production-ready 3D Game Asset Of A Classic Egyptian Public Microbus, M | Tripo AI

egyptian microbus 3d model

Prompt

Create a production-ready 3D game asset of a classic Egyptian public microbus, matching the uploaded reference image closely. Preserve its real Egyptian proportions, boxy body, high roof, large windshield and side windows, sliding passenger door, driver door, mirrors, headlights, rear lights, bumpers, grille, handles and wipers. Include a complete modeled interior: driver seat, passenger bench seats, steering wheel, dashboard, pedals, floor, ceiling, handrails, windows and door interiors. Use a stylized-realistic low-poly game art style with believable wear: faded paint, dust, small scratches and minor dents. Use clean topology, optimized geometry, efficient UVs and PBR materials, 1K–2K textures, real-world scale and game-ready optimization. Separate wheels, doors, steering wheel, mirrors and lights as movable objects. Correct pivots, vehicle facing +Z. Export-ready GLB/GLTF for Godot 4. Generate only the microbus, no people, road, buildings, environment, text or watermark.

4K·PBR·v3.1-20260211

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