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Anonymous1760511214
11-13 15:51
Model Name
neutral head bust 3d model
Tags
character
rendering
realistic
Input
Prompt
Create a realistic 3D female face base mesh that follows the proportions and contour of the reference face provided, without including any facial features. The model should preserve the overall facial structure — forehead, cheeks, jawline, and chin — based on the reference image, while keeping the surface smooth and expressionless. No eyes, nose, mouth, or texture detail, just a clean sculpted shape representing the natural form of the face. Ensure the mesh is symmetrical, mid-poly, with clean topology suitable for UV unwrapping and rigging in Maya or Blender. Use neutral gray material, soft lighting, and a plain background. The model should accurately match the curvature and volume of the original face for realistic texture projection later. Avoid any shading, color, or skin texture. Output as a front-facing bust with only the facial area and partial neck. The purpose is to create a UV-ready neutral base for realistic texture overlay from the real photo.
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