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Anonymous1765880120
12-16 16:12
Model Name
geology cross section 3d model
Tags
nature & environment
rendering
stylized
Input
Prompt
Create a realistic 3D geological block model based on a vertical geological cross-section. Use a rectangular block with constant width and length for all layers. Total vertical height ≈ 66.5 meters. ======================== LAYER STRUCTURE (Top → Bottom) ======================== 1) OVERBURDEN – total thickness 28 m • Top soil: 3 m - Dark brown color - Realistic natural ground surface - Slight undulations, micro-relief, weathered texture - NOT flat; resemble real soil surface • Red soil: 25 m - Dark red color - Stepped and irregular lower boundary - Karst infill tongues penetrating downward 2) INTERBURDEN – total thickness 24 m • Karstified limestone: 16 m - Light yellow color - Highly irregular upper and lower boundaries • Sandstone-like layer: 4 m - Pale yellow - Continuous thin band • Clay layer: 4 m - Greenish - Continuous thin band 3) LIMESTONE – total thickness 14.5 m • Low-grade limestone: 6 m - Brownish-orange • High-grade limestone: 8.5 m - Light grey - Massive and competent appearance ======================== CAVITIES / ANOMALIES ======================== • Create irregular karst cavities • Cavities should be vertically elongated and non-uniform • Main cavity development in karstified limestone • Some cavities extend upward into interburden and red soil • Cavities must be filled with SOLID BLACK material • Black fill should appear opaque, smooth, and clearly distinct from host rock • Cavities must follow karst dissolution geometry ======================== GEOMETRY RULES ======================== • Same width and length for all layers • Heights must be respected exactly • Inner layer thicknesses are proportional to sketch • No vertical exaggeration ======================== STYLE & OUTPUT ======================== • Professional geological block model • Clean layer boundaries • No vegetation, buildings, or man-made objects • Mining / geology visualization quality • Neutral lighting • Oblique camera angle showing vertical stratigraphy • Output as fully editable 3D scene Use the uploaded sketch as the primary structural reference.
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